Tuesday, November 07, 2006

1984 Prime Update

Jackie is running a playtest session of 1984 Prime tonight. The printed version, not the new fiddly mechanics that I'm liking the direction.

Taking a cue from S. John, here's the current incarnation of my playtest feedback form.

  1. Setting:

    • What worked?
    • What didn't?
    • What three things stand out as cool?

  2. System:
    • What worked?
    • What's missing?
    • What sort of feel did the mechanics evoke? (Respond as theory-laden as needed.)

  3. Physical book:

    • What's unclear?
    • What do you think of the cover and the back flavor text?
    • What do you think of the layout, fonts, images, etc inside?

  4. Session/overall:

    • What stands out in your mind as part of the in-game world?
    • What stands out in an out-of-game context?
    • What sucked the most?
    • What was the best?

  5. The missing question:

    • Would you play it again if you didn't know the author?

Also in Prime-related news, I've got the opportunity to run an ad in the program booklet for Nuke-Con in Kansas.

Thanks, Hieronymous!

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